> For the complete documentation index, see [llms.txt](https://cytools.cjkproduction.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cytools.cjkproduction.com/instafog.md).

# INSTAFOG

<figure><img src="/files/MQhbl9Ia2bqZGPYeu5x4" alt=""><figcaption></figcaption></figure>

### Usage

Access the addon's panel:

1. Open a 3D Viewport in Blender.
2. In the 3D Viewport, locate the Tool Shelf on the right side.
3. Look for the "CY-Tools" tab and click it to reveal the "CY-Tools Instafog " panel.

<figure><img src="/files/OSZXiSOIHyXMsxGoOIon" alt=""><figcaption></figcaption></figure>

The properties are set to the following by default to achieve a cloud look with the Principle Volume using a Musgrave texture. Make sure you have lights in your scene to view the fog properly and feel free to play around with the values. The following should be considered:

* Scale: This parameter controls the size of the texture. A larger scale value will create a more detailed texture with smaller features, while a smaller scale value will create a smoother texture with larger features.

<div><figure><img src="/files/CiwYc3FlamYFQKmpatUL" alt=""><figcaption><p>Scale: 2.4</p></figcaption></figure> <figure><img src="/files/j6GPOpG56U2JAShAtYTN" alt=""><figcaption><p>Scale: 0.7</p></figcaption></figure></div>

* Detail: This parameter controls the amount of high-frequency detail in the texture. A higher detail value will create a more complex texture with more small-scale variations, while a lower detail value will create a simpler texture with fewer variations.
* Dimension: This parameter controls the overall shape of the texture. Higher values will create a more flat, two-dimensional texture, while lower values will create a more three-dimensional texture with bumps and ridges.
* Lacunarity: This parameter controls the variation in feature size within the texture. A lower lacunarity value will create a more uniform texture with less variation in feature size, while a higher lacunarity value will create a more varied texture with larger and smaller features mixed together.&#x20;

<div><figure><img src="/files/haTXc7GfeSnwEY2zQBnC" alt=""><figcaption><p>Lacunarity: 1.0</p></figcaption></figure> <figure><img src="/files/LtXItRxQJRl88j2GLeNT" alt=""><figcaption><p>Lacunarity: 1.4</p></figcaption></figure></div>

### Recommendations:&#x20;

**FOR EVEE:**

<figure><img src="/files/GkLorjh7L4MMIAvN1mup" alt=""><figcaption></figcaption></figure>

Make sure to have a look at Render Properties > Volumetrics parameters. If you have a performing GPU, you can easily set the tile size to 2px to get a more crisp fog, as well as make sure to enable Volumetric Shadows. I personally got good results with Distribution and Light Clamping to 0.<br>

**FOR CYCLES:**

For more control over rendering go to Render Properties > Light Paths parameters.\
Change the "Volume" value from 0 to a value between 4 to 12 or above depending on your hardware.&#x20;

Under Render Properties > Volumes, change the Max Steps to control how many samples the volume will render with. You can lower this in case of extremely long render times.<br>

<figure><img src="/files/nxW9NU55ME1sep0XutZa" alt=""><figcaption></figcaption></figure>

I also recommended to using INSTAFOG in combination with the [COLORIZER ](/colorizer.md)addon.

### Development considerations

This addon is still in development and interactions may occasionally not work as expected.\
Follow this addon on Blender Market to stay tuned regarding any updates.

### Author and License&#x20;

Cy-Tools is a suite of Blender Addons created by @cyrusjameskhan and\
licensed under the GNU General Public License (GPL). See [LICENSE](/license.md) for more information.
